GHOST IN THE SHELL

Design + Animation

 

 

Working as part of the design team at MPC Design, on several sequences within the feature film Ghost in the Shell.
Primarily working on the UI graphics, which were then integrated by the incredible compositing artists at MPC Design.

It was a privilege and a pleasure to get to work on many different shots with such a great team.

Graphics "Making Of" Montage courtesy of MPC Design.

 

CREDITS

 

Director - Rupert Sanders

Studio - Paramount Pictures

Production VFX Supervisors - Guillaume Rocheron, John Dykstra

Design Company - MPC Design

MPC Design Creative Director - Ryan Jefferson Hays

VFX Supervisors - Greg McKneally, Marcus Dryden

VFX Producer - Russell Forde

VFX Production Coordinators - Stefano Salvini, Goutham Hampankatt

Design Team - James Brocklebank, Kerim Camdzic, Andrea Braga, Matthew Campbell, Florian Thamer, David Bauer, Michael Drayton, Gordon Spurs

VFX Team - Steve Oakley, Pedrom Dadgostar, Hendrik Freuer, Mike Little, Ross McCabe, Thomas Carrick, Anthony Bloor, Flavia Minnone, Mattias Lullini, Michael Diprose, Marcel Ruegenberg, Florence Ciuccoli, Jacob T. Oommen, Elangovan Ganeshan, Earnest Victor, Alexander Kulikov, Alex Snookes, Alessandro Granella, Alessandro Granella, Sugumar S, Andreas Feix, Pratyush Paruchuri, Giles Hicks, Mohanakrishnan C, Denis Krez, Edward Taylor

Ghost In The Shell - Making Of (MPC)

Hotel Vision - HUD

Tank Vision Look Development

Conference Room UI Callouts